AI Insights · Timothy · April 2024
Top 5 Shopping Games Performance in Finland, Q1 2024
Explore the performance trends of the top 5 shopping games in Finland for Q1 2024, including downloads, revenue, and active users, based on Sensor Tower data.
Discover how the top 5 shopping games performed on a unified platform in Finland during Q1 2024. The data, sourced from Sensor Tower, highlights trends in weekly downloads, revenue, and active users for each game.
Idle Supermarket Tycoon - Shop by Digital Things showed a notable increase in weekly revenue, peaking at approximately $194 in the first week of February. Weekly downloads exhibited an upward trend towards the end of the quarter, reaching 131K in the final week of March. The game also saw a consistent rise in weekly active users, starting from 407K in the first week of January and ending at 386K in the last week of March.
Dr. Panda Supermarket by Dr. Panda Ltd recorded its highest weekly revenue of $162 in the last week of March. However, there were no downloads or active user data available for this period.
My Mini Mart from SUPERSONIC STUDIOS LTD experienced fluctuations in weekly revenue, with a high of $55 in the first week of January and a low of $2 in mid-March, before recovering to $40 by the end of the quarter. Weekly downloads peaked at 284K at the beginning of January and showed a slight increase towards the end of March, reaching 140K. Weekly active users started at 791K in early January and saw a gradual decline, stabilizing at 464K by the end of March.
Pepi Super Stores: Mall Games by Pepi Play saw a significant increase in weekly revenue, reaching $117 in the last week of February. The game maintained a steady download rate, with minor fluctuations, peaking at 85K in the first week of January. Weekly active users started at 153K in early January and ended at 85K by the end of March.
Supermarket Mania Journey from G5 Entertainment AB had a modest revenue increase, peaking at $36 in mid-March. Weekly downloads remained relatively stable, peaking at 15K in mid-March. Active user data for this game was limited, but it recorded 10K active users in mid-March.
For more detailed insights and data, visit Sensor Tower.